007 First Light All Collectible Locations

THIS GUIDE IS A WORK IN PROGRESS. IT IS UPDATED EVERY DAY WITH NEW VIDEOS UNTIL EVERY SINGLE COLLECTIBLE HAS IT’S OWN DEDICATED VIDEO GUIDE.

Welcome to the Chapter 17: England Collectibles Guide for 007 First Light. On this page, you’ll find complete video and written walkthroughs covering every collectible location in the chapter, including Cards, Intel, Mementos, Postcards, and Legacy Items. Whether you’re aiming for 100% completion or trying to unlock the A Collector’s Habit trophy/achievement, these guides will help you quickly locate every collectible and ensure you don’t miss anything during your playthrough.

CHAPTER 1: AGAINST THE ODDS

Card: 7 of Acorns

Checkpoint: 04 Deployment Camp
Objective: Move the BT-65

After the brief cutscene where two soldiers crash the vehicle and ask Bond to move it, head over to the control area. The collectible can be found on the shelving unit to the right of the remote control.

Legacy: Cruciform Key

Checkpoint: 06 Central Camp
Objective: Save the captives / Search containers B4 and G9

Once you drop down into the enemy camp, make your way to container F8. Head inside and look for a shelf, where you’ll find this collectible waiting to be picked up.

Postcard: Iceland Postcard

Checkpoint: 06 Central Camp
Objective: Save the captives / Search containers B4 and G9

After collecting the item from the F8 container, turn to the right and head into container B2. Eliminate the guard working at the desk, then pick up the collectible resting on top of it.

Memento: Satellite Part

Checkpoint: 06 Central Camp
Objective: Save the captives / Free the captives in container G9

When you enter container G9 as part of the story objective, you’ll spot this collectible directly ahead of you. Simply walk forward and pick it up before continuing.

Chapter 2: In His Majesty’s Secret Service

There are no collectibles in this chapter.

Chapter 3: The Needle’s Eye

Postcard: Malta Postcard

Checkpoint: 01 Basic Training
Objective: Follow Greenway

As soon as you regain control of Bond, continue straight ahead toward the training area. On the right side, you’ll find a small folding table with several water bottles on top. The collectible is sitting on the table.

Chapter 4: The Heart of the Matter

Intel: Workshop Notice (Selina Tan)

Checkpoint: 04 Q-Lab
Objective: Meet and Greet

After entering the Q-Lab and meeting up with Q and Selina Tan, head to the back-right corner of the room. You’ll find the collectible resting on a cupboard near two scientists who are having a conversation.

Intel: Recruit Stats (00 Recruits)

Checkpoint: 04 Q-Lab
Objective: Meet and Greet

After speaking with Q and completing the Q-Watch tutorial, return to the monitor located behind where Q was standing when you first entered the room. This collectible can only be obtained after the conversation with Q, so it won’t be available beforehand. The screen is located near the center of the lab, beside the testing chamber containing the green Land Rover.

Note: From this point onward, you can use the Q-Watch by pressing L1 to scan the surrounding area. Collectibles and other interactive objects will be highlighted in yellow, making them much easier to spot.

Chapter 5: A New Home

Intel: Family Photo (Lennox Monroe)

Checkpoint: 01 Home
Objective: Make Yourself at Home

After arriving at your new home, head straight into the living room. In the far-right corner, you’ll find the collectible resting on top of a cupboard.

Intel: Dress Box (Cressida Bright)

Checkpoint: 01 Home
Objective: See What Cressida Wants

Follow the hallway to Cressida’s bedroom as part of the main objective. Once inside, inspect the gift box sitting on her bed to collect this item.

Card: Under of Acorns

Checkpoint: 02 Advanced Training
Objective: Enter the Training Grounds

Progress through the training area until you reach the first gate that must be hacked to continue. After opening it, turn around and head back toward the beginning of the area. Go up the stairs to the platform where Greenway previously explained the training rules. From the top of the stairs, look straight ahead to spot the collectible sitting on the ledge.

Note: This item can only be reached after unlocking the first gate, as the stairs are inaccessible beforehand.

Card: 7 of Roses

Checkpoint: 10 Search the Compound
Objective: Steal the Flag

Make your way down to the pier area and locate the large double doors near the staircase. You can force the doors open with a kick, though this may alert nearby guards, or obtain the key from an enemy patrolling the stairs and enter quietly.

Once inside, continue into the next room occupied by three enemies. The collectible can be found resting on a stack of pallets within the room.

Chapter 6: A Night Out

Memento: Cocktail Napkin

Checkpoint: 05 Get Upstairs
Objective: Get to the Upstairs Lounge

This collectible is located on the counter behind the bar. You’ll naturally pass through this area while following the “Staff Only” objective marker.

To access the area, you can either walk in openly and use the Bluff prompt when approached, or use the Dart Phone on the bartender to make him feel unwell, allowing you to slip behind the bar unnoticed. The collectible will be waiting on the counter.

Card: Ober of Bells

Checkpoint: 05 Get Upstairs
Objective: Get to the Upstairs Lounge

Head into the disco room and make your way behind the stage. Climb the backstage scaffolding, then follow the pipes overhead toward the upper level. Just before the jump that takes you across to the second floor, you’ll find the collectible lying on the ground.

You’ll naturally pass through this area while following the “Above and Beyond” objective. If needed, press the Touchpad to track specific objectives and ensure you’re heading in the right direction.

Chapter 7: A Matter of Considerable Delicacy

Legacy: Dagger Shoes

Checkpoint: 03 Field Equipment
Objective: Go to Gadget Testing

Once you return to the Q-Lab, head to the right and enter the Q-07 Wearables section, where you’ll need to speak with Q as part of the main objective. After the conversation and accompanying cutscene, look over to the table nearby. The collectible can be found among the shoes displayed there.

Intel: Arrowhead Report (Arrowhead)

Checkpoint: 07 Operations
Objective: Go to Moneypenny’s Pod

After taking the elevator up to Moneypenny’s floor, step out and immediately turn around. Instead of following the objective marker, head in the opposite direction and continue to the far end of the floor. There, you’ll find the collectible sitting on a desk in the center of the area.

Intel: 009 Profile (009)

Checkpoint: 07 Operations
Objective: Go to Moneypenny’s Pod

After taking the elevator up to Moneypenny’s floor, step out and immediately turn around. Instead of following the objective marker, head in the opposite direction and continue to the far end of the floor. There, you’ll find the collectible sitting on a desk in the center of the area.

Chapter 8: All the Time in the World

Card: Ace of Acorns

Checkpoint: 02 In Position
Objective: Investigate the Blond Man

After parking the car and continuing on foot, head up the first staircase in front of you. Once at the top, turn left and take the next set of stairs down. The collectible can be found resting on the railing along this lower walkway.

Memento: Pillow Mint

Checkpoint: 03 The Game Is On
Objective: Search the Hotel

At the start of the checkpoint, you’ll enter a large room filled with guests. Head to the left side of the area and locate the Staff Only room just before the staircase leading downstairs.

A staff member patrols nearby and carries the key needed to enter. You can use a gadget such as the Dart Phone to distract him, or wait for him to move toward the stairs and activate the vacuum cleaner at the top of the staircase to draw his attention away. While he’s distracted, pickpocket the key.

Once you have the key, enter the Staff Only room. The collectible is sitting on a wooden cabinet beside a chair that is blocking a doorway.

Legacy: Chess Biography

Checkpoint: 03 The Game Is On
Objective: Search the Hotel

From the start of the checkpoint, where you enter the large hall filled with guests, take the staircase on the left down to the lower level. At the bottom, turn right and follow the corridor all the way to the end, passing an elderly woman you can eavesdrop on along the way.

At the far end of the hallway, you’ll come across a small seating area where two men are discussing an Aston Martin. The collectible is resting on the table between them.

Card: Ober of Shields

Checkpoint: 03 The Game Is On
Objective: Search the Hotel

After collecting the previous item, turn around and make your way back to the large central hall where two people are playing chess on the stage. From there, follow the left side of the room and enter the Dining Room, identifiable by its seven round tables covered with white tablecloths.

As you enter, look to the front-left corner of the room. The collectible can be found resting on a table in that corner.

Memento: Championship Badge

Checkpoint: 03 The Game Is On
Objective: Search the Hotel

After picking up the previous collectible, return to the main hall where the chess match is taking place on stage. Head to the left side of the stage area and squeeze through the gap between the stacked boxes to access the backstage section.

Once through, immediately turn left into the side corridor. The collectible is sitting on top of a large black crate.

Card: 6 of Roses

Checkpoint: 03 The Game Is On
Objective: Search the Hotel

Make your way downstairs to the reception area. From there, go through the white door located directly behind the reception desk to enter the restricted section of the hotel.

Head to the Manager’s Office in the back-right corner. You can reach it either by distracting the nearby guard or by passing through the Staff Only room occupied by two maids.

Inside the office, look beneath the desk to find a safe. Enter the code 1952 to unlock it and retrieve the collectible inside. The code can be discovered by examining the middle wine bottle in the room, which displays the year 1952.

Postcard: Slovakia Postcard

Checkpoint: 07 Accessing Room 206
Objective: Access Room 206

When you reach the hallway outside Room 206, you’ll notice a maid walking back and forth near Room 205. After listening to her conversation, create a distraction by either activating the nearby vacuum cleaner or using a Dart Phone shot on her. This will give you an opportunity to pickpocket the Room 205 Keycard.

With the keycard in hand, enter Room 205 and look at the nightstand beside the bed to find the collectible.

Note: If you previously picked up the Room 205 Keycard from the Staff Only room that contained the Pillow Mint collectible, you can enter the room immediately and skip the pickpocketing step.

Card: 6 of Acorns

Checkpoint: 07 Accessing Room 206
Objective: Access Room 206

Checkpoint: 08 Delivery Area
Objective: Pursue the Blond Man

Later in the chapter, after progressing through Room 206, you’ll reach a service corridor marked by a large blue power cable. Follow the corridor to the end and go through the door ahead.

Once outside, turn left and step onto the terrace. The collectible is sitting on a table in this area.

Note: This location is inaccessible earlier in the chapter and only becomes available once you reach this objective.

Card: 7 of Bells

Checkpoint: 10 The Vanishing
Objective: Pursue the Blond Man

After completing the dining room puzzle (Lion → Snake → Goat), you’ll gain access to a dark cellar area. Proceed forward and vault over the first table you encounter, then immediately turn left.

Enter the room with the prison bars and look for a crate near the back. The collectible is resting on top of it. Be sure to pick it up before squeezing through the nearby gap to continue.

Chapter 9: Out of the Ashes

Important: When you reach the gadget table in the Q-Lab as part of the story, make sure to equip the Laser Strap before continuing. This gadget is required to obtain a collectible in the following chapter, so having it equipped now will save you from needing to backtrack later.

Intel: Facial Composite (Niko and Tero Murto)

Checkpoint: 05 Talk to Moneypenny
Objective: Talk to Moneypenny

After riding the elevator up to Operations, turn around and head behind the elevator area. In the back-left corner, you’ll find the collectible sitting on top of a cabinet.

Chapter 10: The Past Never Dies

**Important:** Before starting this chapter, make sure you have the **Laser Strap** equipped. Several collectibles in this section require the gadget to access, so if you don‘t have it equipped, you’ll be unable to obtain them during this run.

Card: 6 of Bells

Checkpoint: 02 Arriving at Aleph
Objective: Follow Greenway

After getting out of the car, follow Greenway on foot into the shipwreck that has been converted into a marketplace. Once inside, take the path on the left and head into the bathroom. The collectible can be found inside.

Card: 9 of Acorns

Checkpoint: 03 Black Market
Objective: Obtain Auction Fee

As soon as this objective begins, head down into the market area and turn right. Continue until you reach a spot where you can eavesdrop on two guards having a conversation.

The collectible is located inside a fish tank nearby. To retrieve it, you’ll need to destroy the tank using the Laser Strap attachment for your Q-Watch. This gadget must have been equipped back in Chapter 9 during your visit to the Q-Lab.

Important: If you’re using Chapter Select, the game may automatically equip a different gadget loadout. In that case, the Laser Strap won’t be available, and you’ll need to replay from Chapter 9 onward to equip it again and access this collectible.

Postcard: Mauritania Postcard

Checkpoint: 03 Black Market
Objective: Obtain Auction Fee

From the entrance to the market, head toward the left side of the area until you spot a large red anchor embedded in the ground. Nearby, you’ll find a fenced-off section secured with a padlock.

Use the Laser Strap to cut through the padlock and open the gate. Once inside, the collectible can be found resting on a table.

Card: Ober of Acorns

Checkpoint: 03 Black Market
Objective: Obtain Auction Fee

After collecting the previous item, leave the fenced area and continue to the left. A truck should be visible directly in front of you.

Walk around to the rear of the truck and look for a locked cabinet mounted on the wall nearby. Use the Laser Strap to cut it open, then collect the item hidden inside.

Intel: Delivery Box (Bawma)

Checkpoint: 03 Black Market
Objective: Obtain Auction Fee

After picking up the previous collectible, follow the open passageway beside the truck. Continue through until you reach the shooting range area.

The collectible is located on a market stall immediately to the left of the shooting range. If you’re approaching from the main market entrance, this spot is in the far back-left corner of the market.

Card: Ace of Roses

Checkpoint: 03 Black Market
Objective: Obtain Auction Fee

Return to the ramp where you first entered the market, then continue straight through the center of the area and enter the tunnel leading to the Fight Club.

Once inside, make your way to the upper floor. Near the bar, take the exit on the left to access a rooftop training area filled with exercise equipment. In the small room tucked away in the corner of this rooftop, you’ll find the collectible sitting on top of a box.

Legacy: ATAC Device

Checkpoint: 03 Black Market
Objective: Obtain the Auction Fee (Reach Antenna in the Crypto Wallet)

In the back section of the market, opposite the shooting range, you’ll find a stall with an eavesdropping opportunity. Listen in on the man talking on the phone about a crypto wallet, then open the objective menu and track “The Crypto Wallet” using the Touchpad.

Follow the objective chain until you leave the market area and defeat a brute on a rooftop. Afterward, continue toward the signal tower marked by the objective that rewards $50,000.

Before climbing to the antenna, look just below the tower for a series of ledges leading down to a large metal beam. Drop onto the beam and carefully follow it to the end. The collectible can be found resting on a crate there.

Memento: Pirate Grillz

Checkpoint: 03 Black Market
Objective: Speak to Barkhad Ali / Pay Auction Fee

After earning the $100,000 required for story progression, return to the entrance of the market. From the ramp where you originally entered, head straight ahead to find a merchant standing beneath a red umbrella and wearing a white shirt. His stall is located just to the right of the pawn shop.

The collectible is displayed on the vendor’s stand. You can interact with it to purchase it automatically from the merchant.

Note: This collectible only becomes available after obtaining the full $100,000. Before reaching that amount, you won’t be able to interact with or purchase the item.

Card: Banner of Shields

Checkpoint: 07 Find 009
Objective: Find 009

During the section where you’re required to disarm tripwires aboard the ship, take the staircase on the right to reach the upper deck. Once at the top, turn around and head toward the front of the deck. The collectible can be found there.

Intel: Photo of Greenway (John Greenway)

Checkpoint: 08 Examine the Crime Scene
Objective: Examine the Crime Scene

As you investigate the crime scene, make your way into the room at the far end of the area. Once inside, look to the left side of the room to find the collectible resting on top of a cupboard.

Memento: Crocodile Tooth

Checkpoint: 09 Leaving Aleph
Objective: Enter Land Rover

Before getting into the Land Rover, head around to the right side of the vehicle. The collectible can be found resting on top of a crate positioned behind it.

Card: 6 of Shields

Checkpoint: 10 Find a Way Inside the Shipwreck
Objective: Follow the Clues

While exploring the shipwreck, continue until you’ve climbed up a chain and crossed to the next section using a zipline. After landing, move forward along the path.

The collectible is sitting on top of a barrel near a large blue pipe. You’ll pass this spot shortly before climbing the pipe to lower a drawbridge and continue the objective.

Chapter 11: Uninvited

Intel: Bond Family Photo (James Bond)

Checkpoint: 02 Back Home
Objective: Go to Bond’s Room

Head into Bond’s room as directed by the objective. Once inside, look at the nightstand positioned to the right of the bed. The collectible is sitting on top and can be picked up immediately.

Card: 8 of Acorns

Checkpoint: 04 Gala Entrance
Objective: Enter the Webb Gala

After entering the gala, make your way into the first main hall. Head to the back-right corner of the room, just to the right of the reception desk. The collectible can be found resting on a stone bench.

Legacy: Concert Poster

Checkpoint: 05 Get Upstairs
Objective: Find the Assassin

After using your invitation to gain access to the Gala, head toward the back-left corner of the main room and enter the Café. Once inside, move to the back-right corner where the collectible can be found resting on a table.

Intel: Webb Industries Press Pack (Webb Industries)

Checkpoint: 05 Get Upstairs
Objective: Find the Assassin

After collecting the previous item in the Café, exit back into the hallway and continue to the opposite end. Enter the press room on the right, identifiable by the large screen and camera setup.

On the left side of the room is a restricted area guarded by a security officer. You can create a distraction by interacting with the fuse box in the right corner of the room. Once the guard is distracted, enter the area and use the bluff option on the woman inside.

The collectible is located next to the guard in this section.

Memento: Anniversary Pin

Checkpoint: 05 Get Upstairs
Objective: Find the Assassin

After collecting the previous item, exit the press room and immediately turn right. At the end of the corridor you’ll find a restricted area guarded by a single soldier. This section is located right beside the press room—if you face its entrance from the hallway, the restricted area is on the left when looking back toward the lobby.

Use a gadget such as the Dart Phone or Laser Strap to distract the guard, then quickly slip past him and enter the Cloakroom. Once inside, turn right and squeeze through the gap in the shelves. The collectible is located on a shelf in this hidden section, which can also be seen earlier from the lobby area.

Card: Ober of Roses

Checkpoint: 05 Get Upstairs
Objective: Find the Assassin

Right next to the previous collectible, you’ll find a door that can be kicked down, leading into a back hallway. Follow this path and head upstairs into a room occupied by enemies.

Clear the area first before proceeding. In the center of the room, the collectible is sitting on a white box. It can be easy to miss since it blends in with the bright surface, so look closely.

Intel: Security Notice (Stephen Bright)

Checkpoint: 06 Security Office
Objective: Get into the CCTV Room

After entering the security room, head through the door located at the front-right side of the area. Inside the next room, the collectible can be found sitting on a table.

Postcard: Kensington Postcard

Checkpoint: 06 Security Office
Objective: Use the CCTV System

As soon as you enter the CCTV room, look to your left. The collectible is sitting on a nearby table and can be picked up immediately.

Memento: Tero Murto Locket

Checkpoint: 07 Basement
Objective: Confront Sir Nicholas Webb

After defeating Murto, exit the boss arena and continue down the corridor. Enter the first room on the right, labeled Room 4 Restoration, and open the metal box inside to obtain the Restoration Room Keycard.

Use this keycard to unlock Room 3 Restoration, located directly across the hall. Inside, the collectible can be found on the table to the right.

Card: King of Shields

Checkpoint: 09 Storage Room
Objective: Escape with Isola (Check the Doors)

After being freed from the chair, turn around immediately. The collectible is sitting on top of the nearby table and can be picked up right away.

Card: 8 of Roses

Checkpoint: 09 Storage Room
Objective: Reach the Adjacent Balcony

After crossing the light rig and landing on the next balcony, head to the right side of the area. The collectible is placed on a table there.

Card: 9 of Shields

Checkpoint: 09 Storage Room
Objective: Reach the Adjacent Balcony

After using the light rig to jump across to the next balcony, move over to the right side of the area. You’ll find the collectible sitting on a table there.

Chapter 12: Knightfall

**Important:** Make sure the **Laser Strap** gadget is equipped, as it is required to access certain collectibles. Without it, some items in this section will be inaccessible.

Postcard: City of London Postcard

Checkpoint: 02 Executive 1st Floor
Objective: Get to the Stairs

After Greenway boosts you up to the statue, jump across to the next balcony. Follow it to the left, then vault over the railing. Shimmy along the ledge and climb through the window.

Once inside, look to the left. The collectible is sitting on the counter there.

Intel: Wooden Spoon (Roger Finch)

Checkpoint: 02 Executive 1st Floor
Objective: Get to the Stairs

From the previous collectible, head downstairs and enter the bathroom. Kick open the stall on the left to retrieve the office key. Return to the main path where the objective continues and use the key to unlock the door ahead.

Proceed through and enter the office labeled “R. Finch” on the left. Inside, the collectible can be found on a stand on the right side of the room.

Card: Banner of Roses

Checkpoint: 02 Executive 1st Floor
Objective: Reach the Perch / Find a Way Inside

After passing through the next door with Greenway on the upper floor, continue into the hallway. At the end, turn right and enter the Maintenance room.

Use the Laser Strap to open the ceiling vent, then climb inside. Follow the vent route and drop down where possible—the collectible will be waiting on the ground below.

Card: Banner of Bells

Checkpoint: 05 Get Upstairs
Objective: Find the Assassin

After collecting the previous item in the Café, exit back into the hallway and continue to the opposite end. Enter the press room on the right, identifiable by the large screen and camera setup.

On the left side of the room is a restricted area guarded by a security officer. You can create a distraction by interacting with the fuse box in the right corner of the room. Once the guard is distracted, enter the area and use the bluff option on the woman inside.

The collectible is located next to the guard in this section.

Memento: Office Toy

Checkpoint: 02 Executive 1st Floor
Objective: Bypass the Sensors

When you reach the sensor-filled hallway, take the right corridor and move the obstructing furniture with Greenway. Continue through the vent and take the first exit on the left to enter an office.

Inside, the collectible is on the counter in the top-right corner of the room.

Note: For story progression, you will still need to return to the hallway and hack the door mechanism in the room on the right.

Intel: Employment Contract (Isola Vale)

Checkpoint: 02 Executive 1st Floor
Objective: Bypass the Sensors

From the previous collectible, re-enter the vent system and take the alternate exit leading into another office.

Once inside, look to the left side of the desk. The collectible is placed there.

Card: 7 of Shields

Checkpoint: 02 Executive 1st Floor
Objective: Get to the Penthouse

After ascending to Level 3 with Greenway, continue down the hallway. Near the end on the left, enter the office labeled “Bohr.” Inside, turn left and hack the door leading into the adjacent office labeled “Einstein.”

Once inside the Einstein office, the collectible can be found on the desk.

Card: King of Acorns

Checkpoint: 02 Executive 1st Floor
Objective: Get to the Penthouse

After obtaining the Security Access Key, return to the hallway on Level 3 where you previously entered Einstein’s office. Instead of going back inside, backtrack toward the start of the corridor.

Use the Security Access Key to unlock the side doors leading out to the balcony. Once outside, you’ll find the collectible placed on a table there.

Legacy: Blades Club Badge

Checkpoint: 03 The Penthouse
Objective: Locate and Open the Safe

Upon entering the penthouse, immediately turn right. The collectible is sitting on the bar table in that area.

Intel: Psych Profile (Damien Webb)

Checkpoint: 03 The Penthouse
Objective: Locate and Open the Safe

Head to the back-right corner of the penthouse. The collectible is placed on a shelf there.

Card: Under of Shields

Checkpoint: 09 Cargo Floor
Objective: Locate the Helicopter

When you reach the staircase leading up to the flight deck, instead of going up, head down the stairs. The collectible can be found sitting on a crate at the bottom.

Chapter 13: Going Old School

Intel: Driving Gloves (Q)

Checkpoint: 04 In the Zone
Objective: Collect Field Equipment

After meeting up with Q, look to the right side of the area. The collectible is placed on a desk there.

Chapter 14: Time to Die

Card: Banner of Acorns

Checkpoint: 03 A Package from Q
Objective: Open Package from Q

After entering the villa, head upstairs and take the hallway on the right to reach the bathroom. Inside, the collectible can be found on the sink counter.

Card: 8 of Shields

Checkpoint: 05 The Three Targets
Objective: Plant Q-Traks

After passing through the reception, follow the objective markers until you reach the Tranquility platform beside the Ocean View Bar. Near the edge of the platform, you’ll find a lantern with the collectible placed on top.

Card: 9 of Roses

Checkpoint: 05 The Three Targets
Objective: Plant Q-Traks

From the previous collectible, head down the stairs into the Tranquility Cave. Near the end of the path, you’ll encounter a man talking on the phone. After eavesdropping on his conversation, use the Dart Phone to distract him and pickpocket the Storage Key.

Use the key to unlock the nearby door and enter the storage room. Inside, the collectible is located on a shelf to the left.

Card: Under of Bells

Checkpoint: 05 The Three Targets
Objective: Reach Ramon Hernandez

After entering the Hung Villa, head upstairs to meet Ramon Hernandez as part of the main objective. Once the conversation is complete, go into the bathroom where the collectible can be found on the sink counter.

Tip: It is highly recommended to use the Yoga disguise, as it allows you to move freely through the area. This disguise can be obtained in the room where the previous collectible was found by reading the wall note and picking up the yoga mat.

Legacy: Tarot Deck

Checkpoint: 05 The Three Targets
Objective: Reach Ramon Hernandez

After speaking with Ramon, proceed into the bedroom. The collectible is located on the nightstand to the left side of the bed.

Card: King of Roses

Checkpoint: 05 The Three Targets
Objective: Plant Q-Traks

Follow the objective markers toward the Lotus Bar. From the exit of Ramon’s villa, go straight ahead and take the next left to reach the bar area.

Once inside, head to the back of the bar. The collectible is sitting on the counter there.

Intel: Keynote Presentation (Theresa Lorca)

Checkpoint: 05 The Three Targets
Objective: Reach Theresa Lorca

After the cutscene in which you speak with Theresa Lorca, look down immediately in front of you. The collectible is on the ground near your feet, right in front of the pool.

Postcard: Vietnam Postcard

Checkpoint: 05 The Three Targets
Objective: Approach Ellis White

When you reach the Ocean View Bar and trigger the conversation with Ellis White as part of the main objective, look to the right side of the bar area. The collectible is placed on one of the tables there.

To access the area, you can either climb over the railing to the left of the guards or pickpocket the Party Flyer from nearby guests who eventually leave the area.

Memento: Diving Watch

Checkpoint: 07 Suit Up
Objective: Join the Party

After completing the QTE where you tie your bowtie, turn around immediately. The collectible is sitting on the nightstand to the right of the bed.

Intel: Caliban Profile (Caliban)

Checkpoint: 07 Suit Up
Objective: Join the Party

From the previous collectible, turn around and head through the left hallway in the same room. As you enter the living room, look to the counter on your way in. The collectible is placed there.

Intel: Gun Case (Riptide)

Checkpoint: 15 Tracking Damien
Objective: Pursue Damien

After being freed from the handcuffs, turn your attention to the right side of the area. The collectible can be found resting on a wooden coil.

Chapter 15: Man of the Hour

Memento: Niko Murto Locket

Checkpoint: 02 Stand Down
Objective: Talk to Moneypenny

From the start of the objective, head slightly to your left and down the short set of stairs to the lower level. In the area where you can speak with Basil, look for a desk on the second-lowest platform. The collectible is placed there.

Legacy: Trilby Hat

Checkpoint: 04 The Betrayal
Objective: Steal Field Equipment

Once inside the Q Lab, head to the Q-07 Wearables section near the elevator. The collectible is located inside one of the changing rooms, where you’ll find the hat waiting to be picked up.

Postcard: Q-Lab Postcard

Checkpoint: 04 The Betrayal
Objective: Steal Field Equipment

Head into the Q-01 Gym area and climb up the lockers. From there, jump across to the ledge and enter the hallway beyond. Follow it all the way to the end, where the collectible is placed on a table.

After collecting it, climb back down and proceed to equip your gadgets. It is recommended to use the Laser Strap and Dart Phone for upcoming sections.

Intel: Q’s Photo (Rhys Beckett)

Checkpoint: 04 The Betrayal
Objective: Steal Field Equipment

Enter the Q-03 Stress Testing area by using a gadget to trigger the fire extinguisher above the door scanner, such as the Laser Strap. This will allow you to access the room.

Inside, locate the locked cabinet and enter the code 4397 to open it. The code can be found by observing the license plate of the car inside the test chamber.

Chapter 16: Wave of the Future

Card: Under of Roses

Checkpoint: 03 The Gantries
Objective: Reach the Gate House

After clearing the first group of enemies and entering the building, proceed down the hallway. Just before climbing the yellow scaffolding, you’ll find the collectible at the very end of the corridor.

Card: Ace of Bells

Checkpoint: 04 The Gate House
Objective: Access the Cable Car

Once you arrive at the cable car area, take the stairs on the right side and climb to the top. Turn around at the upper level and look toward the left side of the area. The collectible is sitting on one of the couches there.

Memento: Snow Globe

Checkpoint: 04 The Gate House
Objective: Access the Cable Car

From the previous collectible, turn around and head back toward the central reception desk in the middle of the area. The collectible is located on top of the desk.

Legacy: Jaws Design Specs

Checkpoint: 08 Robotics Department
Objective: Locate the Command Centre

After exiting the elevator into the Robotics Department—a large testing area filled with active robots—head to the left side of the room from the entrance.

In the far-left corner, you’ll find the collectible resting on a crate.

Card: 9 of Bells

Checkpoint: 08 Robotics Department
Objective: Get into Utility

From the entrance of the Robotics Department, head straight toward the Utility door. Once there, turn right. The collectible is sitting on a box in that area.

Intel: M Profile (M)

Checkpoint: 12 Operations Department
Objective: Upgrade ID Bracelet in the Security Office

Inside the Security Office where you upgrade your ID bracelet as part of the main objective, look around the room. The collectible is located on the desk.

Intel: Webb’s Manuscript (Sir Nicholas Webb)

Checkpoint: 12 Operations Department
Objective: Access the Command Centre

The collectible is located on a chair placed on the rock, right next to the cat statue you need to interact with to progress the objective.

Postcard: Antarctica Postcard

Checkpoint: 16 Safety Off
Objective: Reach HYPERION

After arriving at the bottom of the lift, use the Override Key and eliminate the android (gadgets are recommended). Then insert the Override Key into the next door marked as the main objective and proceed into the following area, crossing the metal beam.

Once across, continue straight ahead. The collectible is sitting on a trolley near the window.

Memento: Robot Keychain

Checkpoint: 19 Silo Entrance
Objective: Reach HYPERION

After descending the reactor silo and using the zipline to reach the lower level, crawl through the AC vent. When you drop out into the office on the other side, turn around immediately. The collectible is sitting on a podium behind you.

Chapter 17: For England

Card: King of Bells

Checkpoint: 03 Null Space
Objective: Reach the Red Phone

After speaking with the wounded woman, proceed through the door into the next area. Head into the room directly ahead, where you’ll find the collectible sitting on a table.

Postcard: MI6 Postcard

Checkpoint: 06 Backstairs
Objective: Pick Up the Earpiece / Locate Moneypenny

After answering the red phone and taking the earpiece from the defeated enemy, continue through the next doorway and squeeze between the shelves blocking the path.

As soon as you emerge on the other side, look down at the floor. The collectible is lying directly in front of you.

Card: Ace of Shields

Checkpoint: 08 Moneypenny’s Pod
Objective: Locate Moneypenny

When you reach the area with Moneypenny’s office, kick down the door to the office on the left. Inside, the collectible can be found sitting on the table.

Intel: Wallet (Eve Moneypenny)

Checkpoint: 10 Utility Tunnels I
Objective: Get to THEIA

A short time after defeating the two snipers, you’ll enter a service tunnel where you need to use a wall panel to shut off a fan. Crawl through once it stops.

On the other side, the collectible is directly ahead on a ledge before you climb down the ladder.

Card: 8 of Bells

Checkpoint: 12 THEIA
Objective: Get to THEIA

After dropping down from the elevator shaft and defeating the three enemies, look to the right side of the room. The collectible is sitting on a desk there.

Memento: Dashboard Toy

Checkpoint: 14 Q Lab Showdown
Objective: Find Valhalla Keys

Once you enter the Q-Lab, head into the Q-07 Wearables section where the main objective takes place. The collectible is located on a small coffee table in the area.